Wound

This long, spiky chain is made of adamantine, and appears extremely valuable. On each of its spiky links it has a different synonym of the word “wound” written in Infernal. It is a +2 Whip. It has the Reach, Light, Finesse and Versatile properties. It can be used to Trip and Disarm.

2d6 piercing (one-handed)
3d6 piercing (two-handed)

It glows a dim red when held. The light cannot be turned on or off at will. You automatically fail all stealth rolls against creatures with line-of-sight, unless they can’t see.

It probably has additional magical properties yet undiscovered.

Wound

A Sea of Troubles nicholasjw